Archive for the 'internet' Category

Jun 22 2008

Recently on the web - 5

Published by Xavier under internet

This is the fifth edition of Recently on the web, dedicated to cartoons. I would like to recommend you:

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May 16 2008

Recently on the web - 4

Published by Xavier under internet

For the fourth edition of Recently on the web, I found:

Enjoy!

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Mar 24 2008

Recently on the web - 3

Published by Xavier under internet

Here is my third edition of Recently on the web, a bit shorter than usual.

  • It is quite easy to find on the web articles showing the benefit of tea over coffee, but I finally found an article defending my coffee habit.
  • Here is a nice animation by Adobe.
  • Some tips for travelling as light as possible.
  • And finally, a guide to Free Hugs

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Feb 19 2008

Recently on the web - 2

Published by Xavier under internet

I wrote some days ago a summary of what I could find interesting on the web. This is my second edition of Recently on the web.

I have found some articles about information overload. Everyday, by checking email, RSS feeds, browsing social networking, checking news, we waste a lot of time if we don’t do it correctly.

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Jan 31 2008

Recently on the web - 1

Published by Xavier under internet

These days, I have been reading through various pages. Some were funny, some were sad, some were just very interesting. I thought about writing regularly a post with articles and website I read recently, for sharing it with people who may read me.

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Nov 16 2007

Google storage

Published by Xavier under internet

If you wonder how Google can store all your emails, all the content of the web, and never empty their cache, and keep your private information until the end of our life…

Google HD

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Sep 04 2006

Échec et mat

Published by Xavier under internet

Un petit coup de cœur pour deux serveurs en ligne de jeux de société.

Le principe est simple : on crée un compte, et on propose des parties. Une fois la partie acceptée, à chaque connection, si l’adversaire a joué entre temps, on peut jouer un coup.

Certes la partie n’avance pas aussi vite qu’une partie réelle, ou une partie en ligne, mais ce principe présente deux avantages :

  • les serveurs de partie en temps réel ont en général des difficultés à marcher à travers les proxy ;
  • le fait de jouer des parties lentes donne le temps réfléchir lors de coups délicats, voire de faire des recherches sur les meilleurs coups à jouer. (On peut citer l’exemple des jôseki ou des tsumego au jeu de go par exemple…)

Les adresses des serveurs sont les suivantes :

  1. Dragongoserver qui ne fonctionne que pour le jeu de go ;
  2. It’s your turn! qui fonctionne pour le jeu de go, les échecs, les dames, le backgammon, etc.

À bientôt sur ces serveurs !

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